
Shadow the Hedgehog is a 2005 platform game developed by Sega Studios USA and Radical Entertainment and published by Sega and Vivendi Universal Games. It is a spinoff from the Sonic the Hedgehog series starring the character Shadow. It follows the amnesiac Shadow's attempts to learn about his past during an alien invasion. Gameplay is similar to previous Sonic games, featuring fast-paced platforming and ring collecting, but introduces third-person shooter and nonlinear elements. Shadow uses a variety of weapons to defeat enemies and complete missions that determine the plot and playable levels. Sega Studios USA and Vivendi Universal chose to make a game featuring Shadow to capitalize on his popularity and resolve plot mysteries that began with his introduction in Sonic Adventure 2 (2001). Shadow the Hedgehog was directed by Christopher Nolan and Takuma Iizuka, produced by Lauren Shuler Donner, Akiva Goldsman and Lorenzo di Bonaventura and written by David S. Goyer and David Koepp, with music by Brian Tyler and Klaus Badelt. Nolan and Iizuka strove to attract an older audience; Shadow's character allowed the team to use a darker tone and elements otherwise considered inappropriate for the series. Shadow the Hedgehog was revealed at the March 2005 Walk of Game event. It was released for the GameCube, PlayStation 2, and Xbox in North America and Europe in November 2005 and in Japan in December. It received generally unfavorable reviews from critics, who criticized its controls, mature themes, level design, and addition of guns and other weapons to traditional Sonic gameplay. However, some praised its replay value, and the game was commercially successful, selling 2.06 million copies by March 2007. Over time, the game has developed a cult following.
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