
Age: 50
male
Lorne Balfe (born 23 February 1976) is a Scottish composer of film, television and video game scores. A veteran of Hans Zimmer's Remote Control Productions, Balfe's scoring credits include the films Megamind, Penguins of Madagascar, Home, Terminator Genisys, 13 Hours: The Secret Soldiers of Benghazi, The Lego Batman Movie, Mission: Impossible – Fallout and its sequel Mission: Impossible – Dead Reckoning Part One, Bad Boys for Life and its sequel Bad Boys: Ride or Die, Black Widow, Black Adam, Dungeons & Dragons: Honor Among Thieves, Gran Turismo, and Beverly Hills Cop: Axel F, as well as the video games Assassin's Creed: Revelations, Assassin's Creed III, Crysis 2, Skylanders, and Call of Duty: Modern Warfare 2. He has also scored the television series The Bible, Marcella, The Crown, and Genius, the latter for which he earned a nomination for a Primetime Emmy Award for Outstanding Original Main Title Theme Music. He also collaborates with directors Michael Bay, Chris McKay, Christopher McQuarrie, Adil El Arbi, Bilall Fallah, and Mikael Håfström. He composed the new fanfare for Skydance Media transcribed as There's a World, There's A Moon. Balfe also composed the Annapurna Pictures deep note opening logo. Balfe is also involved in The Game Awards, serving as the conductor of the Game Awards Orchestra and the composer and arranger of several musical performances featured at the show. Since The Game Awards 2018, he has composed a medley of the themes of the six nominees for Game of the Year each year, presented as the award at the end of the show. Description above from the Wikipedia article Lorne Balfe, licensed under CC-BY-SA, full list of contributors on Wikipedia.

the heart of a crumbling Eastern European city, a gritty, underground nightclub becomes a war zone when Reyna Varga, a seasoned but emotionally scarred Interpol agent, finds her cover blown in the middle of a high-stakes arms deal. The club—a neon-drenched labyrinth of concrete, shadows, and secrets—serves as the beating heart of a global smuggling operation run by the brutal and enigmatic crime lord known only as “Vex.” With the exits locked, communications jammed, and trust in short supply, Reyna must fight her way through ruthless mercenaries, double-crossing allies, and a volatile criminal underworld that knows she’s not who she says she is. As the night spirals into chaos, Reyna races to retrieve a drive containing intel that could dismantle the entire network—or spark a global conflict if it falls into the wrong hands. But survival won't come easy. With no backup, no way out, and a past that’s come back to haunt her, Reyna must rely on her instincts, improvised weapons, and sheer will to make it through the night. This is not about escape—it’s about making them regret locking the doors.
